2022-2023 Pierce College Catalog 
    
    May 05, 2024  
2022-2023 Pierce College Catalog [ARCHIVED CATALOG]

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DDSGN 210 Fundamentals of Motion Graphics and Interactive Media (5 credits)



Prerequisite DDSGN 160  and DDSGN 170  with at least a 1.5 grade in each of these classes or instructor permission.

Course Description
Introduction to the principles and elements of motion graphic design and to the design and delivery of interactive media projects. Learn the theoretical aspects of media and interactivity as they create content-driven design and animation.

Course Content
A. Motion graphics
B. Typographic principles in animation
C. Interactive media
D. Design and management of interactive and animation projects
E. Integration of media
F. History and theory
G. Product evaluation
H. Delivery formats
I. Software tools
J. Ethics
K. Career options

Student Outcomes
1. Design and complete professional quality motion-based projects.

2. Demonstrate the relationship between typography principles and animation and interactivity fundamentals.

3. Create interactive media in both a 2D and 3D environment.

4. Apply principles of design (format, layout, hierarchy, interactivity) and creative problem solving to classroom interactive projects.

5. Use a variety of principles and techniques to create an interactive presentation incorporating design, sound, photography, graphics, and video.

6. Provide historical and current philosophical perspectives in the area of motion graphics.

7. Evaluate quality, design and interactivity of media projects.

8. Output products to a variety of delivery platforms and formats.

9. Appraise various software in media design.

10. Demonstrate the ethical use of media materials.

11. Research career options that involve motion graphics and interactive media creation.

Degree Outcomes
Program Outcome: Create and maintain a portfolio to show potential employers their abilities.

Core Ability: Effective Communication: Graduates will be able to exchange messages in a variety of contexts using multiple methods.

Lecture Contact Hours 50
Lab Contact Hours 0
Clinical Contact Hours 0
Total Contact Hours 50



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