DDSGN 180 Fundamentals of 3D Game Design (5 credits)
Course Description Create high quality 3D video games using Unity 3D. Learn game development design principles and practices. Create, acquire, modify and integrate assets such as sounds, music and 3D models while learning how to build interactive 3D worlds.
Course Content A. Foundations of Unity 3D
B. Manipulating Objects
C. Importing Assets
D. Physics
E. Scene Population
F. Behavior Scripting
G. Animation
H. Lighting
I. Game Design
J. Game Delivery Options
K. Ethics
Student Outcomes 1. Identify and navigate Unity 3D layout, panes and tabs.
2. Select, move, rotate, scale, snap and parent objects.
3. Import 3D models, textures and scripts.
4. Add components to a game object.
5. Identify and apply rigid body dynamics and colliders.
6. Add meshes to a scene.
7. Apply behavior scripting for procedural object instantiation and scoring.
8. Use procedural and Mecanim character animation.
9. Apply various types of lighting to a scene.
10. Apply principles of game design to create a solid user experience.
11. Identify and explore different delivery options for video games.
12. Comply with ethics related to the use of copyrighted materials.
Degree Outcomes Program Outcomes: Create and maintain a portfolio to show potential employers their abilities.
Effective Communication: Graduates will be able to exchange messages in a variety of contexts using multiple methods.
Lecture Contact Hours 50 Lab Contact Hours 0 Clinical Contact Hours 0 Total Contact Hours 50
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